ForceNoPrecomputedLighting is true, Skipping Lighting Build!

ForceNoPrecomputedLighting is already disabled in the world settings, but it still asks me to disable it. is it a bug?
I also tried to create a blank level, and to test if the baking works, it still gives me the same error

LogStaticLightingSystem: Warning: WorldSettings.bForceNoPrecomputedLighting is true, Skipping Lighting Build! LogStaticLightingSystem: Warning: Failed to build lighting!!! Lighting build failed.