I need to disable the World Setting Force no precomputed lightning to bake the light, but every time I save and reopen the project the setting gets reset to true.
I know World Partition and Static Lightning is experimental, so can this has to do with that? Has anyone else gotten static light to work in world partition?
Thank you. I will mark this as the solution as I do not remember if I ever fixed this as I found other problems with WP and baked light and therefore switched back to not using WP.