So I’ve started making my own force field shader and have gotten to what is my last step and I’m now stuck.
This video shows what I want to achieve: https://www.youtube.com/watch?v=EYxppwsgW30
The picture I’ve attached is what my force field looks like so far. Basically everything is perfect except the animated hex patterns. I’ve tried using the panner but that actually moves the texture instead of the light. How would you go about animating the light instead of the patterns?