I am currently using Game Input (Windows) and Game Input Base plugins in Unreal Engine 5.7 paired with Microsoft Game Input for controller support. The Editor detected the dual sense controller and works fine but force feedback is not working. If I set windows audio output device to the dual sense controller then everytime any sound plays the controller does rumble based on the sound.
How do I rumble the dual sense controller like a normal Xbox controller with PlayDynamicForceFeedback from PlayerController?