For each loop the option does not appear in blueprint

hello, for my part only games with the starter content pack when the project is created have native access to the foreach loop

you must therefore create a new project with the starter pack included, then create a blooprint, then in levengraph put the foreachloop, then either transfer the folder containing the blooprint in the content of your project / or open the 2 projects and copy paste of the different foreach

Sorry for m’y engl im bad :sweat_smile: