Hello
I have added a text label into a User Widget, and setup the Font with a Font Material.
The Font Material is set to the User Interface material domain and I’d like to control how the material is scaled over each line.
Q: Can I scale the UVs by a ‘surface width’? Is there something exposed to the material editor I can make use of - for user interface materials remember!
I have experimented with “per character” and “per line” texture coordinates, but I’d like the UVs to be square, and be tessellated, not clamped between 0 and 1.
My 2 text labels (bottom shows the stretching):
My User Interface material setup:
Any pointers are welcome… thanks!