When I made my font, in order to use it in a text render, I had to make it into an offline font. Basically, when I switched the font in the default opaque material, it turned all white and now doesn’t work at all. Help?
Hello 2 stooges -
Can you provide a link to the font in question, so we can test implementation internally?
Thank You
Eric Ketchum
I amusing the bold face. I had to change it to offline to get it to work, and I sharpened it all the way.
Hi 2 stooges -
First you will want to make a copy of your DefaultTextMaterialOqaque into your Content Folders.
The Material is found in the Engine Content and is what the Text Render Actors use to render the text, feel free to go to it via clicking the find in content browser magnifying glass from a text render actor.
Next, open the copy of the Material and disconnect the Red Output pin of the Font Param node from the LERP Alpha. In it’s place take the Alpha Output pin of the Font Param and connect it to the LERP Alpha.
Finally Assign the new Copied and adjusted Material to your Text Render Actors.
Thank You
Eric Ketchum
THIS DID NOT WORK THIS IS WHAT I ALREADY DID PLEASE MARK AS UNRESOLVED
