I’ve been trying desperately to create a scaleable white font with a black outline for a HUD.
I’ve looked at countless threads (Most are old, from over a year ago).
My issues are as follows:
- Fonts that “Scale” in UMG look like garbage in comparison to Offline Fonts with Distance Field.
- I cannot find a way to outline a font with UMG, some methods (for example writing the font in white, then creating it in black and offsetting) exist but they reduce UI development to a CRAWL.
- Scalable text works fine if you do your UI Design in Graph but turns UI development into a headache.
Am I going about this wrong? It feels like adding an outline to a font should be a simple transformation and yet I can find no way to do so.