I’m following [part 1 of the 2D Sidescroller tutorial][1]. Everything is going great up through minute 24. I’ve imported sprites, created my character, setup the orthographic camera correctly, resized my ‘play-in-editor’ window size, etc. I click play and everything looks perfect. I see my pixel character exactly how I’d expect it to look. The pixels are clear as expected.
Now at this point I save and quit the editor, reload my project, click play… and see a blurry character! I don’t know how to explain this. All of the settings are the same. I even went through the entire thing twice in a row and reproduced this behavior. Everything looks perfect when I first set it up, but then I quit and reload and things look bad. Here’s a image that I made based on the original look (left) and then how it looks after I reload:
I can’t figure out what is happening here, and it’s a major frustration. Any help would be greatly appreciated!
Edit: I’ve tested this on Windows and OSX now and I’m seeing the same exact problem on both platforms.