Foliage Trees Rendering Incorrectly During Sequencer Render

Hi everyone,
I’m having an issue with the trees I’ve painted using the Foliage tool. They look perfectly fine in the viewport and during regular gameplay, but when I render the scene using Movie Render Queue , the trees appear broken or glitched — with missing parts, flickering, or strange shading. i am not sure :confused:

I’ve attached images below showing the issue during the render.
Has anyone encountered this before or have any idea what might be causing it?

Thanks in advance for any help!