Foliage render setting

Hi. I’m an unreal beginner designer.
I can see unnatural images as I get farther away from the polyge composition, such as in the picture. Please tell me what setting I should do to solve this problem naturally. I want to see the natural grass even if it’s far away.

culling distance

It’s a different LOD.

You can change the LOD distance, so it doesn’t happen so soon, or at all.

Or you can change the material on the lower LOD.