Foliage painting grouped objects!

Is it possible?

I have some trees made of multiple parts (trunk, leaves, snow, branches) that are grouped togheter (CTRL+G) and I can’t find a way to use them with the foliage tool. I know I could go back to max and make it 1 object but I’d still like to know if there’s a way in ue4 before…


Maybe you can use merge actors. Enable it from editor preferences > Experimental. Then go to Window > Merge Actors. I guess it will work.

Thanks I’ll try it!