Foliage Mode Window Broken

I’m hoping this one is simple, so whenever I go to place foliage in my level I don’t get any details on foliage type that is currently selected.

I’ve already tried Window → Load Layout → Default Editor Layout. It did not have any effect.

You have to put the tick on

image

Like this?

Yes, and now select ‘paint’. Does that do it?

Sadly, it does not. (Here the blue item is enabled).

The only other thing it could be, is too many meshes in the foliage window. That is a lot :smiley:

Very strange…

Lol unlikely, my friend has the same uproject (linked through perforce) and whenever he places foliage he can see the details panel in his version of the project. Thanks for all your help through! :grinning:

Ah, got it. You click ‘hide details’

details

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OH MY GODDDDDD WHY IS THAT A BUTTTTTTON!? Thank you so much for your time!

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My thinking exactly. They could have an ‘editor does not work’ button somewhere too…

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