I tried Googling for an answer but I’m not sure even what the problem is. Basically I have a “miniature” world where objects are supposed to be huge, and the player is small so trees in the world are way scaled up to make it feel like you are very small. When I’m far away from the tree, it seems to lose its opacity mask(goes black), and when I go closer it looks fine.
I guess the only way I can describe it is to just show you a video of the problem.
Thanks for any help :\