I’ve been having some issues using Foliage in UE 5.2
First, I seem to not be able to turn on Nanite for foliage, and second, I tried using the foliage tool and got strange results. Most likely something to do with optimization.
As you can see, everything further than a few meters from the camera looks terrible. I have checked my project settings to make sure Nanite is enabled, it is. There’s just no option to enable it on any of the foliage.