Hey guys so I’m currently facing an issue when I turn on Raytracing these Foliage’s are having a black spots on them but the funny thing is that when I bring the same exact rock as a Static Mesh this issue doesn’t appear but for some reason whenever I’m painting Foliage this issue appears and I have even tried turning off Raytracing this issue doesn’t appear It’s only when turning on Raytracing it appears
Anyone have a solution?
Thank you ClockWorkOcean I will check it out now
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So I’m using Unreal Engine 4.26 and I went through William Faucher video but I haven’t found a solution if you know a solution in 4.26 I would really appreciate it and yea I’m sure that this problem is happening because when using Raytracing because I tried to replicate the issue in a none Raytraced project and issue did not appear once I have turned on Raytracing the popped
Apart from this, I don’t have a suggestion… :-/
No worries but thank you tho for your help
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