Foliage Issue with Megascan Trees

Having this issue trying to add trees on location using Foliage Tool:

Sometimes it looks like it doubling the same model in the same place, but sometimes it’s one tree instance with this glitch. And it occurs absolutely random. Trying to change radius and density knobs can’t help.
UE5.2, Win11

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Basic answer: turn off Nanite on the tree.

You can then move them around. Turn it on again afterwards.

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