Dear Unreal Developers,
this might be a trivial question but I could no figure out a solution to my problem.
We have created a Landscape and added foliage (S_Sea_Wheatgrass_ui2oagjia_0_Var10_lod0) to the level.
The Problem: They cast some sort of Light onto the Landscape. If we get closer with the camera, it looks less strong, but becomes like a bloom from further away.
Note: Since it is not for a Game, we are not bound to any fps or optimizations. We want to create a shot and Render it in the best possible Quality with the MovieRenderQueue.
Thanks in advance!