Foliage instance externally referenced

Greetings,

Previously I was using 4.6.0 for my scene and when I moved my project to 4.7.1, suddenly map check started to point me out that all the meshes in my scene are externally referenced and will appear blank in scene. When I hit play button everything is there in the scene, nothing is missing. All the data used in the scene are in my local drive. In the official map check error document there is no solution written how to solve it.

Is this a bug or am I really missing something out here?

Best Regards

Bump…

Found a solution via answer hub : Need to rename project folder and also Uproject file. If you are having any blueprints, you need to go into config files and rename that too then you are good to go. Strange bug hope they resolve it in upcoming update.

Best Regards