Hello friends on the internet! I am currently working on a project and am at a point in time where I would like to have some cool looking grass. I do not have access to 3ds studio, Maya, or any of that fancy stuff, just Blender. I am familiar with blender most. Anyways, could someone help me understand how to make good grass?
Here is what I have tried:
- Making planes in blender
- UV wrapping them to have my grass texture
- Exporting them into UE4
- The planes that blender exported are only one sided.
I have ticked double sided in blender and this still occurs.
What I mean by double sided is that I can see the default UE4 mesh when I load it up in the editor, but when I look at the back of the mesh, it is transparent.
Any help would be greatly appreciated!
Thank you for your time in advance