Thanks for you reply. I did try console command you suggested but its still the same. Also I’m using quixel trees. I’m a complete beginner in this field so sorry if I said something dumb. I’m trying to fill out some spaces in the distance (it’s about 1km away from the camera) and I really don’t think there is a difference between using lod0 and lod1 or higher and since lod0 has triple geometry of lod1 it makes sense to me that I shouldn’t use lod0. Also I tried setting minimum lod but it has no effect.