I am new user of Unreal Engine 5. I am going to render a movie for the architecture project with UE5 for the first time.
Foliage is very important for the visualization so I tested but I can see when the camera moves far from the trees the shadows and leaves disappear which makes UE5 useless for Architectural rendering.
As I told you I an new user so I have no knowledge. I searched the Youtube and tried everything I can do but nothing worked. I adjusted LOD, Culling setting, tried some command like
But nothing worked. I also tried movie qeue render but all the same.
What I want is very simple. All the trees should look the same no matter how far the camera is. All the trees should show the leaves, shadows even from very very far distance.
Is there a way to do this? Again all the trees should show the leaves, shadows, and everything.
If there is any expert of UE5 please help me! Thanks,