Foliage brush not showing?

Hi.

I have made a custom collision profile. When i apply this to my ground plane, which is a basic plane mesh, and i go into the foliage painter, the foliage brush no longer shows up and i can’t paint foliage on the mesh. Even if i before changing the collision already had painted with foliage, which worked fine, on the ground. If i change the mesh back to the original profile, i am still not allowed to paint on the mesh. Only way i am allowed to paint foliage, is if i ctrl+z cancel the latest change.

Is this a bug, or me doing something wrong?

Cheers :slight_smile:

Nvm, found out. Apparently the mesh has to be a “World Static” object type for foliage to work properly.

Thanks, Savior.
This was driving me crazy.