Foliage appearance/formation/density change when zooming in rendering UE5

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Hey guys,

I’m trying to render wheat foliage and as you can see in the images when zooming, appearance, formation, and densities will change.

How can I fix vegetables when zooming in render?

I think you’ll find the LODs are inconsistent. Take a look at them in the mesh editor.

You can always change the distances the LOD switch happens at.