Foliage appearance/formation/density change when zooming in rendering UE5


Hey guys,

I’m trying to render wheat foliage and as you can see in the images when zooming, appearance, formation, and densities will change.

How can I fix vegetables when zooming in render?

I think you’ll find the LODs are inconsistent. Take a look at them in the mesh editor.

You can always change the distances the LOD switch happens at.