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Foliage Actor Instance Pivot? Help with foliage wind material
Development
Rendering
Blueprint
,
question
,
Materials
,
wind
,
unreal-engine
,
Foliage
,
UE4
Deathrey
(DeathreyCG)
April 12, 2018, 3:14am
2
You can get instance pivot location by transforming 0,0,0 from local to world in a vertex shader.
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