Summary
As seen in attached image, the textures appear normally in UEFN but are flipped in game.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place down 4 flat walls, any walls
Paste the following code on their Primary Texture data slot (its from a gallery in game, pasting code cause its hard to find otherwise):
1)
/Script/FortniteGame.BuildingTextureData’/Game/Environments/Apollo/Sets/Complex/Texture_Data/TD_Complex_Order_Concrete_Green_Number01_01.TD_Complex_Order_Concrete_Green_Number01_01’
2)
/Script/FortniteGame.BuildingTextureData’/Game/Environments/Apollo/Sets/Complex/Texture_Data/TD_Complex_Order_Concrete_Green_Number07_01.TD_Complex_Order_Concrete_Green_Number07_01’
3)
/Script/FortniteGame.BuildingTextureData’/Game/Environments/Apollo/Sets/Complex/Texture_Data/TD_Complex_Order_Concrete_Green_Number02_01.TD_Complex_Order_Concrete_Green_Number02_01’
4)
/Script/FortniteGame.BuildingTextureData’/Hermes/Sets/AlleyTown/TextureData/TD_DL_Gains_Interior_A_C.TD_DL_Gains_Interior_A_C’
Launch live edit
Mirror them so the texture appears flipped (I use the mirror hotkey from UEFN editor preferences)
Restart Live edit and check again
Expected Result
Texture orientation in game always matches UEFN
Observed Result
Texture orientation in game doesnt match UEFN
Platform(s)
PC