FMatrix::Inverse() Error on Build

Sorry, I should probably elaborate more on this…

The facts:

  1. Project was cloned and ‘Convert In-Place’ from 4.2 to 4.4.1
  2. Project is entirely blueprint based, there is no code project associated.
  3. The application works correctly in PIE and Standalone.
  4. There were a lot of other errors related to missing assets, however these have been fixed.
  5. I have no idea where that function is called.