ASTROKARMA
(ASTROKARMA)
December 13, 2024, 10:31am
1
Hi, this is the code of my struct ( I’m following the tutorial available in the unreal engine youtube channel).
USTRUCT()
struct FSimpleMovementFragment : public FMassFragment
{
GENERATED_BODY()
FVector Target;
};
The console tell me that the struct FMassFragment is not define.
If someone has the solution for this, I’m going to continue my research and tell if I found how to resolve this dependancy.
Extrone
(Arjun Subhash)
December 13, 2024, 10:46am
2
Did you add MassEntity to your Build.cs and include “MassEntityTypes.h” in your header file?
ASTROKARMA
(ASTROKARMA)
December 13, 2024, 11:17am
3
They didn’t mention it in the tutorial…
Thank you man
1 Like
system
(system)
Closed
January 12, 2025, 11:17am
4
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