That’s not an bad Idea… maybe make a rough shape and any 3d modeling app, Very low poly then divide the mesh in to sections using the current edges freeze the outside edges and the subdivide and go smaller… hmm Lots to think about
That’s not an bad Idea… maybe make a rough shape and any 3d modeling app, Very low poly then divide the mesh in to sections using the current edges freeze the outside edges and the subdivide and go smaller… hmm Lots to think about