Float3 to channels (Solved)

I am a huge noob to unreal engine 4 and I am making a material for a rock and there is a material function which is broken down with a break material attributes. I took the base color from it and got a float 3 output. I need to get the red channel from the base color but I only have one output and I don’t know how to get it.


The node you’re looking for is ComponentMask

Thanks, it worked!