Hi, I have a function for start a TCPserver.
UFUNCTION(BlueprintCallable, Category = "TCPServer")
bool LaunchTCP();
I need to extract a float number from a function and see this number in blueprint.
Anyone can help me?
Hi, I have a function for start a TCPserver.
UFUNCTION(BlueprintCallable, Category = "TCPServer")
bool LaunchTCP();
I need to extract a float number from a function and see this number in blueprint.
Anyone can help me?
I don’t know what issue do you have. Just place float
argument in function like this, blueprint node automatically adapts to C++ function:
UFUNCTION(BlueprintCallable, Category = "TCPServer")
bool LaunchTCP(float MyFloat);
Or else you mean float return value then replace bool
with float
This is exactly what I’ve been looking for. It solved very quickly the problem I was having spanish dictionary