Flipbooks blur uncontronably when anti-aliasing turned on.

I’m making a 2.5d game with quite detailed flipbooks. I have a major problem with flipbooks and anti-aliasing. If I turn anti aliasing off the flipbooks are crisp and fantastic but My 3d content it blocky. Turn on anti-aliasing and my 3d content is fine but my flipbooks blur and ghost within themselves.

Can I turn on anti aliasing for everything but my flipbooks? Or is it done after the fact and it’s an either all or nothing thing?

Has anyone had this problem?

Cheers.

Hi Johnny Galvatron -

Can you give me a screenshot of your flipbook error? and I want to check, so I am not assuming but the Flipbooks are Paper2D Sprites, correct?

Thank You

Eric Ketchum

Hi Johnny Galvatron -

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you -

Eric Ketchum

Hi, I’m encountering the same problem. Here’s a screenshot of it. Could you please take a look and see if there’s any solution to this?