Flint-Knock Pistol Incorrectly fires a projectile instead of being hitscan

Summary

The Flint-Knock Pistol currently shoots a projectile instead of being hitscan. The weapon was updated in Chapter 5, Season 3 when it became projectile based for its return and it was never reverted back to hitscan after that. With the Minigun being recently fixed (same issue as the Flint-Knock) it would be nice to see if the Flint-Knock could be fixed as well.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  1. Grab a flint-knock pistol from the creative menu
  2. Shoot the weapon and observe how the bullet travels
  3. Compare behavior to how it previously functioned

Expected Result

Flint-Knock should be hitscan like it originally did.

Observed Result

Flint-Knock shoots a projectile instead of being hitscan.

Platform(s)

PC, PS4, PS5, Xbox, Nintendo Switch, Nintendo Switch 2, Mobile

FORT-1155918 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.