I have this light flickering issue visible in the volumetric fog ligh shafts. https://youtu.be/kM4IPkcIYX4
it is only from one angle as you can see in the comparison.
Settings are
r.VolumetricFog.GridPixelSize 3
r.VolumetricFog.GridSizeZ 128 (if I bring this up to anywhere near 500, it crashes instantly)
r.shadow.denoiser 0
I’m not sure why one angle is fine, and from here it looks very flickery. Ive tried upping the post processing gather quality too, to no avail