Flickering textures

I have a flickering textures problem in all my maps.
Could this be due to the bump map I’m using being too fine in detail?

I use Temporal AA, and this still happens. And I’m not a huge fan of Temporal AA as the image comes out much blurrier. As if the image has been upscaled from a lower resolution.
The image is much sharper in FXAA, but the flickering textures gets worse.

Any ideas how to get rid of this?

This normally happens if your texture is not in resolution that is power of 2 (128x128, 256x256, 512x512, 1024x1024 etc) Just change the texture rez to be something like 1024x1024 and it will disappear. :slight_smile:

Does the textures have MIP maps?

This. It’s called a moire pattern.