Flashlight with cone tracer

Ok, I guess is now working. I’ve replaced the cone with a box collision

Im playing with 2 screens, one is the Zorro (Main Player) and another is the Ghost. When I press G, there is a print that says 0 like in your message and that means that isn’t working, but when the Ghost enter to the box collision radius it works and prints 1 and the loop works, but there isn’t any tracer, so that means that is working and the cone was correctly working all the time, but tracers doesn’t exist.

So, I tested again with a cone and it works, when the ghost is behind a wall and the cone is hitting it prints: ‘nohit’, so that means the blueprints worked. So… the problem was that I don’t understand the system and I ever guessed that here’s going to be a magic line when im pressing G and if that line hit the ghost the ghost losses life, and not a system that need to detect the ghost to do the tracer (Wich is a lot more effective and more game-optimizing). The line doesn’t appear, but I guess the result is the same.

Thank you a lot, you’re a good person, you helped me a lot, I’ve checked you ‘correct awnser’ early and you still replying me, the community needs more people like you. You are working on Epic Games or something?

http://prntscr.com/iyzca8