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Flashlight is very bright when standing near a surface
Development
Rendering
flashlight
,
Blueprint
,
question
,
unreal-engine
,
lighting-problem
,
UE4
anonymous_user_50ed87a51
(anonymous_user_50ed87a5)
January 30, 2017, 5:38pm
3
“You could also lower the power of the light based on distance to wall.” What do you mean by that
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