The flare gun and firework flare gun ignore the infinite ammo setting in the menu.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Add a flare gun (or firework flare gun) to your inventory and enable infinite ammo in the menu.
Expected Result
The flare gun or (firework flare gun) should have an infinite number of flares to shoot.
Observed Result
Despite infinite ammo being enabled, the flare gun (and firework flare gun) only fire one flare, and then the ammo is depleted, causing the flare gun (or firework flare gun) to get thrown away.
Platform(s)
PC
Additional Notes
This may effect other platforms too, but I know for sure it does on PC, as PC is the platform I play Fortnite on. Also, Iâm unsure of the category of bug this should be set as, so I selected asset as the type of bug I reported this as. I was thinking of reporting it as a âdeviceâ type bug report, but the flare gun and firework flare gun donât appear in the âdevicesâ tab of the Creative menu (itâs in the âweaponsâ tab instead, but thereâs no selection of âweaponsâ in the bug report type, so I went with âassetsâ instead).
This is still a problem, and itâs been over a month since I posted this. Please fix this problem. I really want to use flare guns in my Fortnite Creative level. But as of right now they are unusable.
Checked again today, and flare guns still donât work with infinite ammo. They work with normal amount of ammo when infinite ammo settings are disabled (6 shots per flare or firework flare gun) but get only ONE shot when the infinite ammo settings are turned on. Do any of your Fortnite developers even have a plan to fix this bug? Or is the plan to leave this bug unfixed because it only hurts Creative mode, and not the main Battle Royale mode, and Epic doesnât truly care about Creative mode?
Thanks for that info. How can I check on the status of bugs using codes like that FORT-846003 bug code you posted? Is that only for an internal bug tracker that only Epic Games employees have access to? Or is there a public-facing bug tracker that I can use that code in to see the status of any bug that I might have previously reported?