Flags Missing in SceneCaptureComponentCube vs SceneCaptureCube

SceneCaptureCube has list of rendering flags that can be turned off, if it is unnecessary to render them, or to improve rendering performance. However, SceneCaptureComponentCube, which is necessary if it is in a blueprint, lacks these options. Is this by design, or something that just hasn’t been implemented yet? Or am I doing something wrong that is not allowing me to access these flags?