Summary
Flag get consumed without delivery to capture area, when the captured area give score the flag will disappear from the player
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Set two team and one global as hostile to capture from, four capture area, one hostile single flag in the mid
Expected Result
Flag should be consumed only upon delivery not by periodic scoring of the area capture of the player holding the flag
Observed Result
Every time the captured area scored the flag disappears from the player hands and inventory
Platform(s)
Windows 11, uefn