Edit: This issue has now been fixed
Thanks! The API Digests were temporarily outdated.
In the API documentation, the function to start the timer is listed as Begin<public>(Player:player):void = external {} but it should actually say Start<public>(Player:player):void = external {}
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I found this out when trying to program a timer. I was getting a red underline with the message " Unknown Member ‘Begin’ in ‘timer_device’
I noticed that in the User Options - Function section of the Timer’s Details panel, Start is used instead of Begin, so I tried typing Start and it worked.

The same mistake in the API occurs with BeginForAll, which should be StartForAll.
Personally I like Timer.Start better than Timer.Begin because it matches the terminology FNC creators are used to seeing in the device menu, and because the existing OnBegin isn’t related to the timer.
I’m listing this as Major because if a creator can’t figure out how to start a timer in Verse because the API is mistaken, it could block the creator from moving forward with a script. But the mistake is super fixable on Epic’s end, so it’s kind of Minor in that sense? No big deal.


