Summary
Fixed-point camera can’t be added to player using .AddTo( Agent) in Verse. This used to work in my project before the 37.00 update.
Tried also with UEFN’s events (Having a Trigger Device adding the camera), so not limited to Verse.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Add a Fixed-point camera to the scene (make sure it’s enabled)
- In Verse, call its .AddTo() (or try adding the camera in UEFN UI through events)
Expected Result
Player’s view should switch from the default “Fortnite camera” to the Fixed-point camera
Observed Result
Player’s view stays in the default “Fortnite camera”
Platform(s)
PC