Summary
We have a game that relies heavily on fixed point camera movement. As of the latest patch we cannot animate it through sequencer anymore. Or it can be animated, but it has no movement when the cinematic is played back.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Use a fixed point camera
Put it in Sequencer
Keyframe the transform tracks
Expected Result
Animated normally and following the transform path
Observed Result
Camera is stationary
Platform(s)
PC