Fixed Point Camera cannot be animated through sequencer

Summary

We have a game that relies heavily on fixed point camera movement. As of the latest patch we cannot animate it through sequencer anymore. Or it can be animated, but it has no movement when the cinematic is played back.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Use a fixed point camera
Put it in Sequencer
Keyframe the transform tracks

Expected Result

Animated normally and following the transform path

Observed Result

Camera is stationary

Platform(s)

PC