[FIXED] Oculus Quest - Only one controller (right ctrl on the left ctrl)

Hi,

So I’m new to UE4, just moved from Unity. And I successfully managed to build a test project using template with MotionControllerMap. But when I launch I have only one controller. Which is a right hand controlled by a left controller. It’s tracking the position and rotation properly. However I buttons dont do anything.

So since Im a noob Im not even sure where to go to find options for controllers, I thught that maybe VRPawn have some settings for that but dont see anything.

EDIT: Im using 4.23

EDIT: Sometimes I get this error, maybe this explains something. However the build is done, this comes up once in a while, trying to establish some connection but always failing:

LogHttp: Warning: 000001E64D8ADF80: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/…3d4917f4%7Cd01
de145-19be-41f5-bcb2-f72334ce85a9&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: -1, actual payload size: 0
LogHttp: Warning: 000001E64D8ADF80: request failed, libcurl error: 0 (No error)
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x1e611dcff70 [can pipeline])
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 1 (Re-using existing connection! (#3) with host datarouter.ol.epicgames.com)
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.4.51.163) port 443 (#3))
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 3 (We are completely uploaded and fine)
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 4 (TLSv1.2 (IN), TLS alert, Client hello (1):slight_smile:
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 5 (Connection died, retrying a fresh connect)
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 6 (necessary data rewind wasn’t possible)
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 7 (Closing connection 3)
LogHttp: Warning: 000001E64D8ADF80: libcurl info message cache 8 (TLSv1.2 (OUT), TLS alert, Client hello (1):slight_smile:
LogHttp: Warning: Retry exhausted on https://datarouter.ol.epicgames.com/…ce85a9&AppEnvi
ronment=datacollector-binary&UploadType=eteventstream

FIX:

So I thought since Im using Oculus i don’t need SteamVR plugin. When launching the project without SteamVR plugin i got few warinngs. Once enabled back I have both controllers working just fine! But that’s probably just MotionControllerMap that needs that plugin, right? I don’t think Oculus plugin inherits anything from SteamVR?