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[FIXED]Disable Back Replication correction (Character Movement)

I have tried in every way to get the server to not fix the server location for the client. I want only the client to share the location with the server, I’ve tried all the options of the character’s movement, but the gameplay is terrible with the owner character teleporting all the time.:rolleyes:
HELP

I Fixed There: https://answers.unrealengine.com/que…1583/view.html