I’m very proud to announce Fish.
Add Fish to your game environments, Drag and drop easy.
These Fish will swim to random Water Targets while using 4 trace obstacle avoidance. You can also play as a Fish (3rd Person). Easy setup, just drag some Water Targets into your level, and add some NPC Fish. Use blocking volumes to limit your fish’s movement however you see fit. It’s that easy.
- 3 Rigged and animated Fish skeletal meshes (Trout, Bluegill, and Tuna)
- 6 Animations
- 9 Animation Blueprints
- 9 NPC Fish Blueprints
- 3 Game modes (Auto Fish, Play as Fish, and Spectator Mode)
- 3 sample Maps
- High resolution textures (2K) and materials
- 3 Physics Assets
- 6 Fish Skins (3 each)