I would like to create topic here to discuss multiple problems which I would like to solve. I decided to run this tread which will help me stay motivated and posting as much as I can everyday. Also I’m keeping my fingers crossed if it is appropriate category Mostly it is about lightmass and building light. I’ve started with simple scene basically build from starter content’s boxes. And here is my first problem. I’ve run through few tutorials but I hope I’ll find more and accurate answers here which helps me better to understand this engine.
First things first. Here are screens from my first attempt. Maybe I shouldn’t use so many elements and instead of it use one planar. But, if it is possible in this case to get rid of those strange shadows on the floor where two meshes are in contact? Also between walls and floor - there are shadows looking like poor Irradiance Map or something like this compared to Vray. Is it still related to the Light Map resolution per object?
Thanks in advance