derezzed
(derezzed)
October 13, 2014, 3:55pm
1
Hi,
I’d like suggestion on how to setup a zero-g environment with a first person perspective.
Using the FPS example game I was able to turn off global gravity but can’t seem to get the forward, backward, up, down, pitch, yaw etc all working.
Would this best be done in c++ or in BP?
Ideally I’d like it so that the following keys are setup:
w,a,s,d - up, left, down, right
q,e - roll left, roll right
z,x - move up, move down
I did manage to get it so that when firing the gun it propels you backwards.
jmalaska
(jmalaska)
July 1, 2015, 6:03pm
2
Try setting the Player Movement mode to ‘flying’.
Wiooo
(Wiooo)
October 16, 2015, 2:15am
3
Hey derezzed,
Can you maybe send me a link to the zero gravity level and post it? I would be interested in using it. Or you could put the BP/code on the marketplace with a tutorial on how to use it? I would buy it…
derezzed
(derezzed)
October 17, 2015, 6:11am
4
Sorry, I never got round to finishing it
Wiooo
(Wiooo)
October 17, 2015, 6:39am
5
Could you maybe post an attachment file of the BP/code? Even if it’s unfinished… Just the zero grab and gun propulsion backwards?