First Person Controller - Various Bugs in v33.00

Summary

First Person currently as of v33.00 has far too many issues in my opinion for it to release, as it broke optics and aiming down sights, reload animations, general movement and Item holding animations, how aiming down sights used to work with weapon accuracy, and kicks still aren’t visible. These issues are pretty noticeable and break a ton of WIP First Person maps made by the community, and simply don’t feel ready to launch in a Week’s time on December 11th.

I feel as if the release of this device’s publishing ability needs to be pushed back until these glaring issues are addressed.

Video Footage:

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Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Place down the First Person Controller, and allow the player to pick up various weapons.

Expected Result

Kicks should be visible, Weapons that had prior reload animations should have them back, Optics should look normal, Firing while in ADS in First Person should have the projectile follow exactly where the player aims, like that of Optics; much like how they did prior to the v33.00 update.

Observed Result

Kicks are hidden in First Person, Weapons that had reload animations no longer have them, Optics and ADS are visually heavily broken, Firing in ADS with Iron Sights will use Bloom instead of the intended result.

Platform(s)

windows

Island Code

9438-3841-8339 (Playtest Code)

Additional Notes

Pls delay release

FORT-830373 has been ‘Closed’ as a duplicate of an existing known issue.