First Person Camera stuck behined player's head after Camera Blend In using a Sequence

Summary

When using a First Person Camera, making a Camera Blend In using a Sequence causes the camera to be stuck behined the player’s head, completely blocking the view.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Place the First person camera device
  2. Create a new sequence
  3. Add a new camera to the sequence and make a camera blend in
  4. Play the sequence in game

Expected Result

Camera transitions to gameplay

Observed Result

Camera transitions to gameplay and is stuck behined the player’s head

Platform(s)

PC

Island Code

3327-2797-8711

Video

https://x.com/ImPeQu/status/1907172780615114784

Additional Notes

The Camera Blend Ins for the FPS Device were already quite broken before this, but in one of the last few updates the issue I’m describing started occuring. Here’s a video showing the previous issues: https://x.com/PeQuLeaks/status/1878927678973358186

Getting someone to take a look.

We have an internal ticket on this and we’re still investigating it. Please feel free to ping me for updates. FORT-875001.